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[DOTS] Entity sometimes doesn't render during playmode
Reproduction steps:1. Open user attached Project "AtlasUnity"2. Open "Assets/Scenes/ProductionScene" scene3. Press Play4. If the gro... Read more
Input System not registering multiple inputs
Reproduction steps:1. Open the user attached project "New Input System"2. Open the scene "assets/test"3. Enter Play mode4. Use butto... Read more
[UIToolkit] Buttons located closest to the side don't get focused when g...
How to reproduce:1. Open the attached '1298017.zip' project2. Open the 'Focus Tests' Scene (Scenes > Focus Tests)3. Enter the Pla... Read more
NullReferenceException is thrown when calling Sqlite.dll method that use...
How to reproduce:1. Open the attached project (case-1295553.zip)2. Make sure that Burst Compilation is enabled (Jobs -> Burst -&g... Read more
[Android][OpenGL][URP] Depth Values have very low precision in Unity 201...
Steps to reproduce:1. Open users attached project "GLES3_Depthtest.zip" in 2019.42. Build it to Android3. Notice the Depth Texture a... Read more
Input.MousePosition returns Editor's x coordinate instead of Game view's...
How to reproduce:1. Open the "1298496_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Drag the "GameObject" As... Read more
A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...
How to reproduce:1. Open the user's attached "BrokenMeshRepro.zip" project2. Open the "SampleScene" Scene3. Drag the mouse on "Broke... Read more
Editor can't differentiate between windows of the same name/type when re...
How to reproduce:1. Open the attached project2. Select the leftmost Scene View, enter and leave Play Mode3. Observe that the window ... Read more
[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...
Reproduction steps:1. Create a new HDRP template project2. Create a new Camera3. Set the new Camera's background to "None" and Culli... Read more
A movable element in with a dropdown starts following the cursor Graph E...
How to reproduce:1. Create a new Unity Project using the Universal Render Pipeline template2. In the Project window Right Click and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size