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Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...
On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to ... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
IDE does not open when double-clicking on a log message in the Console w...
How to reproduce:1. Open the “LoggingIDEIssue“ project2. Open the “SampleScene”3. Enter Play Mode4. In the Console window observe th... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
Collision does not occur in Build when the Tilemap's sprite is imported ...
How to reproduce it:1. Open the user's attached project2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder3. Enter Play mod... Read more
[Android][Mobile Notifications] Notifications do not pop up or appear at...
To reproduce:1. Build and Run notification test project, located in the package on Device with Android 122. Try sending any kind of ... Read more
[Hololens] Deployed app will not run under a certain configuration
App will deploy but not run with the following configuration:Scripting Runtime: Legacy (.NET 3.5 Equivalent)Scripting Backend: .NETS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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