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Different resources produce the same guid, it leads to the fail of Asse...
In the customer game project, when building AB, two different resources produced the same guid and the build failed. Read more
[Android] [2018.4] Screen.currentResolution.refreshRate does't update wh...
Reproduction steps:1. Download and open the submitted project "RefreshRateTestProject.zip"2. Build and run on Android3. Note the log... Read more
Snap option in the Input Manager does not work when using the GetAxis() ...
How to reproduce:1. Open the attached "InputSnap" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Press and hold the ... Read more
[Other] The character's mesh is constantly distorted when BlendShapes ar...
How to reproduce it:1. Open the project from the attached Google Drive link2. Load 'menu' scene from the 'Assets' > 'Scenes' fold... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
enum of type uint acts as int when serialized with SerializedProperty.in...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
'Look rotation viewing vector is zero' warnings after setting Spot Light...
Steps to repro:1. Create the new project in URP or HDRP on Windows;2. Create the new scene;3. In the Hierarchy click '+' and select ... Read more
[Mobile] Colours do not match on one of the Universal Rendering Examples...
How to reproduce:1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"2. Open a project, and open a s... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
[PLM] Viewport progressively updating, even with progressive updates tog...
Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field