Search Issue Tracker
Unable to update project from 2018.2.0x-ImprovedPrefabs to 2018.3.0b1
To reproduce: 1. Create a project in 2018.2.0x-ImprovedPrefabs 2. Open the created project in 2018.3.0b1 Expected: project is prop... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce: 1. Open user attached project 2. Open 'EmptyTest' scene 3. Enter playmode -- Inspect the character Expected beh... Read more
[Oculus][Daydream][XR] White pixel artifacts shown when using Post Proce...
How to reproduce: 1. Open attached project 2. Build and run on Android device 3. Observe the Cube and different Post Processing effe... Read more
Inspector lock icon is partially hidden by tab-scroll icon
To reproduce: 1. Open a few tabs in the same window as the Inspector 2. Observe the lock icon Expected: the lock icon is not obscu... Read more
Serialized struct called AABB throws InvalidOperationException errors
To reproduce: 1. Open the attached project (aabbStruct.zip) 2. Select tthe Bug object in the Hierarchy 3. Observe the console Expe... Read more
MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce: 1. Download attached project 2. Switch platform to Standalone 3. Build "SampleScene" scene on IL2CPP backend 4.... Read more
[Editor] Preset manager doesn't show an option to add Material preset to...
The preset manager doesn't show an option to add Material preset to the default list Steps to Repro: 1. Open attached or create ne... Read more
ReflectionTypeLoadException is thrown in the Player when using System.Re...
To reproduce: 1. Open the user's attached project 2. Build and run the "Bug" scene Expected result: Every assembly is logged in the... Read more
[ShortcutManager] Keyboard shortcuts for undo, duplicate and paste stop ...
Steps to reproduce: 1. Create a new project 2. Select a gameobect 3. Hold duplicate shorcut(crtl+d) Expected result: gameobject is ... Read more
[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...
Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce: 1. Create a New Project 2. Click on Edit > Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1