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[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not ha...
[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not happen sometimes when building on PS4 2. How we can reproduce ... Read more
[2D] Missing prefabs and out of memory errors after deleting Library fol...
Both the missing prefabs and the out of memory errors happen only if I delete the 'library' folder and force Unity to start serializ... Read more
After creating a new script the default script execution order remains i...
How to reproduce:1. Open attached project "CallOrderBug.zip" and scene "SampleScene"2. Duplicate "CallOrderTestB4" and rename it to ... Read more
[Linux] [Bugreporter] Suggestion box never updates
To reproduce:1) Launch bug reporter2) Write anything in Title Expected: Several suggestions are given belowActual: The box below tit... Read more
CullingGroup.QueryIndices() returns different results when executing a b...
Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more
[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
Using EditorUtility.DisplayCancelableProgressBar in ChangeCheckScope thr...
How to reproduce:1. Open user-submitted project (Unity2019.2-CustomInspectorLayoutScopeIssue)2. Open the 'SampleScene' scene3. Selec... Read more
Mouse snaps to main monitor if the scene view is maximised while panning...
If Unity is not running on your main monitor and you maximise the scene view while interacting with it, the mouse cursor will snap t... Read more
Performance drops dramatically with ADAM : Photogrammetry environment as...
How to reproduce:1. Open attached project2. Open "CultLeaderDomain_Set" scene3. Collapse the opened scene In the Hierarchy window4. ... Read more
[LWRP] [RenderTexture] Alpha channel is not rendered when using RenderTe...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run "SampleScene"Observe:Rendertexture lost transpare... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open