Search Issue Tracker

0
votes
Not Reproducible

[UI] Performance Regression on 2018.3 and newer versions

uGUI

-

Sep 17, 2018

-

Version/s: 2018.3.0a1, 2018.3.0a6

Steps to reproduce: 1. Open user attached project 2. Build the player 3. Open profiler and observe the CPU usage increase in 2018.3 ... Read more

0
votes
Fixed

AssetReference fails to draw when they are more than 1 level deep in the...

Package: Addressables

-

Sep 18, 2018

-

Version/s: 0.3.0 - preview

To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more

0
votes
Fixed

[iOS][Metal] Crash/freeze when changing antialiasing settings during run...

iOS

-

Sep 18, 2018

-

Version/s: 2017.4.8f1, 2018.2.0a1

To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more

1
votes
Won't Fix

dragging touch gesture doesn't update the mouse position

Linux

-

Sep 07, 2018

-

Version/s: 2018.2.0f2

-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more

0
votes
Fixed

APIUpdater crashes when script has qualified access to statically import...

Scripting

-

Sep 14, 2018

-

Version/s: 2018.2.7f1

basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more

3
votes
Duplicate

[UIElements] FormatException creating UIElements window on non-english c...

UI Toolkit

-

Sep 12, 2018

-

Version/s: 2018.3.0b1

Steps to reproduce: 1. Change locale to German/Italian or other non-english language 2. Select an Editor folder in project browser 3... Read more

0
votes
Fixed

A warning is shown: "Invalid texture used for cursor" when using Texture...

Themes

-

Sep 18, 2018

-

Version/s: 2018.3.0b1

Steps: 1. Open attached project "CursorTest20182-p2.zip" 2. Open scene SampleScene 3. Enter Play mode Expected: no warning is show... Read more

0
votes
By Design

CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...

Graphics - General

-

Sep 14, 2018

-

Version/s: 5.5.4f1

Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more

0
votes
Fixed

16 bit tiff import is corrupted if source file is grayscale

Asset - Importers

-

Sep 19, 2018

-

Version/s:

16 bit tiff import is corrupt if source file is grayscale import attached tiff, notice it becomes blown out cyan. Read more

0
votes
Won't Fix

New GameObject is not created in the active scene in builds

Scene Management

-

Sep 19, 2018

-

Version/s: 2018.2.5f1

To reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Open the TestSceneA 3. Enter Play mode and observe the output ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.