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[Shader Graph] "implicit truncation of vector type" errors are thrown wh...
How to reproduce:1. Create a new project with the SRP template (i.e. URP)2. In the Project Window, create an Unlit Shader Graph (Cre... Read more
LayerMask properties showing "Mixed..." selection when all flags are sel...
Steps to reproduce:1. Create or open any Unity project2. Create/Select an object with a Camera component3. Observe the component's "... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project2. Try to dock/und... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP2) Drag the prefab into the scene3) Notice the IES cookie is working fine4) On IES asset import se... Read more
[WebGL] Editor freezes when Building for WebGL
Reproduction steps:1. Open user attached Project "MyFirstGame"2. Select WebGL Platform3. Build the Game Expected result: The Game is... Read more
Alembic model glitches Scene View when it uses HDRP Materials
[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps:1. Open attached project "AlembicTes... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
Adaptive Performance - Removing the package won't remove the device simu...
Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simulato... Read more
[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...
How to reproduce:1. Open the attached project named "Terrain Tools Test.zip"2. Open the SampleScene3. Select the Terrain4. Switch to... Read more
[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...
Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera