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Editor freezes on "Load scene 'Temp/__Backupscenes/0.backup'" when enter...
To reproduce:1. Open attached project ("freeze")2. Open Scene "test Ground for spawn"3. Enter Play mode-- Editor freezes Reproduced ... Read more
Unity Crashes when importing a prefab containing missing nested prefab
How to reproduce:1. Open attached project "PrefabCrash.zip" After the project is opened once, delete "Library" folder to reproduce t... Read more
[Editor] Inspector icon is blurred at 150% scale on Windows
Inspector icon is blurred at 150% scale and higher Steps to Repro:1. Create a new Project2. Change the scale of windows to 150%3. Re... Read more
[LWRP] [Mobile] Increased memory usage and extra rendering steps
Reproduction steps:1. Open the attached project (bugreport.zip > lwrptest19).2. Build and run it on an iOS device. Actual behavio... Read more
[IL2CPP] "AmazonServiceException: Unable to find credential" exceptions ...
How to reproduce:1. Download the project from the attached Unity cloud link in the edit field2. Open the project in the Editor and e... Read more
Multiple managers are loaded of type: error when saving the project
Steps to reproduce : - create a new project- open Project Settings- browse trough the settings- save the project and notice the erro... Read more
IL2CPP exception is thrown when building for iOS/Android platform
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform and Build Actual: Build f... Read more
Only the first Catch Block catches Exceptions in Builds when using multi...
To reproduce: 1. Download attached "catchmeifyoucan.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4.... Read more
Seeded UnityEngine.Random is not deterministic when there is an active P...
How to reproduce:1. Open the attached project ("case_1155434-RNGPPVBugReport.zip")2. Open the repro scene ("TestScene")3. Enter play... Read more
[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...
To reproduce:1. Open attached project "throw.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deploy the Xcode project to an ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open