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Game object disappears after instantiating prefab from script and changi...
To reproduce:1. Open attached project (772919.rar)2. Create new scene and save it (call it 'test' for example)3. Create another new ... Read more
[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...
Steps to reproduce: 1. Open the attached project2. Build the project for iOS3. Run the project on a device that has iCloud set up4. ... Read more
Unexpected compilation errors about missing UI module thrown when buildi...
- Open the attached project in Unity 5.4- Fix two script compilation errors created by some obsolete APIs (the original project was ... Read more
When Multi-threaded rendering is turned on, GUI button is tilled on Andr...
When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps:... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more
Physics.RayCast misses scaled mesh in some places
Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce:1. Open attached proj... Read more
Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...
Reproduction steps:1. Open attached project.2. Open "Texturas > Escenas > BaseScene" scene.3. Expand "BaseGame > terrenoCla... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more
[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...
How to reproduce:1. Open the attached project2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other ... Read more
[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler
To reproduce:1) Open attached project2) Build and run on device3) It crashes on startup DUT(reproducible):Google Nexus S (Android 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates