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[XR][Android] Oculus is intialized even though Cardboard is first on SDK...
How to reproduce: 1. Open attached "OculusFirst" project 2. Build & Run on device Expected result - Cardboard is initalized OR befo... Read more
"No Overrides" is shown when some changes are made to a prefab in the Scene
Repro steps: 1. Open user attached project 2. Add GameObject prefab from the Project Window into the Scene 3. Add a component to it ... Read more
[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...
How to reproduce: 1. Open attached "VideoIssue" 2. Add Daydream as primary Virtual Reality SDK 3. Build and run project on Android d... Read more
Editor crashes after applying model changes on entering Play mode
Steps to reproduce: 1. Download 1080399_repro.zip and open "SampleScene" scene 2. Select HarpoonHead model 3. Modify assets scale i... Read more
A NavMeshObstacle placed at a specific position creates a boundary on an...
Repro steps: 1. Open QA attached project "repro_1078553" 2. Open the Navigation Window 3. Enter Play Mode and observe the Game View ... Read more
Mesh Instance Renderer Component is not correctly rendered in the Inspector
To reproduce: 1. Open the attached project (ECS_2.zip) 2. Open the Sample Scene and select the "GameObject" object in the Hierarchy... Read more
Fallback references to other fonts are not set correctly
To reproduce: 1. Open the user's attached project 2. Open the "SampleScene" 3. Observe the fonts Expected result: A reference font ... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce: 1. Open attached project "ApplicationFocusTest.zip" 2. Build the 'ApplicationFocusTest' application by going to F... Read more
[Editor] "Format" setting is missing and ArgumentException occurs for te...
"Format" setting is missing from texture presets for the platforms and ArgumentException occurs on selecting them Steps to Repro:... Read more
Crash on set_bp_in_method_cb when debugging Dictionary variable in Visua...
How to reproduce: 1. Open the attached DebugRepro project 2. Open SampleScene in Assets/Scenes folder 3. Open "repro" script in Visu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1