Search Issue Tracker
Editor crashes in GUIStyle::GUIStyle when passing null into a new GUIStyle
To reproduce: 1. Open the attached project (GUIStyle Crash.zip) 2. Open the Sample Scene 3. Enter Play mode Expected: the Editor d... Read more
Particle System's Renderer complains about Vertex Streams not matching w...
How to reproduce: 1. Open a new Unity project 2. Import user's "Bug_report_Particles.unitypackage" 3. Find "EstelaDesierto_Real_MBT_... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view 2. Click on the “Display 1” drop-down. 3. Once to open it 4. once to close it (or... Read more
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project 2. Run scene SpheresTest 3. Wait for 4th collision against left wall 4. Notice that in... Read more
[Linux] UGUI InputField can't key Chinese
To reproduce: 1) Have a Pinyin-based IME (I myself used 'apt' to install 'ibus-pinyin' and 'ibus-sunpinyin' packages) 2) Open attach... Read more
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build "SampleScene" with XR enabled and app type set t... Read more
[MacOS] Certain non-44100 Hz sampling Audio Clips produce audio pops at ...
How to reproduce: 1. Open user-submitted project (44100RateAudioBug), SampleScene 2. Select the '48000' audio clip and play it in th... Read more
A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...
Repro steps: 1. Open QA attached project "repro_1078153" 2. Open scene "0" 3. Enter Play Mode Expected: Cylinder moves over the inn... Read more
Incremental Compiler always allows unsafe code
How to reproduce: 1. Open the user-submitted Project 2. Open "UnsafeText" script and see that there is an unsafe function 3. Go to "... Read more
[Post Processing] ArgumentNullException error spams console when the pac...
ArgumentNullException error spams console when the package is removed and installed again, while "Post Process Layer" component was ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected