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By Design
Votes
0
Found in
2017.3.0b8
Issue ID
968854
Regression
No
CommandBuffer is not executed for the right eye when StereoCamera is attached
How to reproduce:
1. Open attached Unity project "Unity-bug-Shadowmap.zip"
2. Load scene "test"
3. Enter the Play mode
Expected result: Triangles are visible on the both eyes.
Actual result: Triangle is visible only on the left eye.
Workaround: Add second camera. For each camera set different target eyes: left and right.
Reproducible with: 2018.1.0a5, 2017.3.0b11, 2017.2.0p3, 2017.1.2p3, 5.6.4p3.
Note: This is visible in the Shadowmap. See Light "CommandBuffer Bug.png" (attached by user).
Comments (1)
-
jjxtra
Jan 04, 2018 02:36
This bug happens in single pass INSTANCED stereo for me. Multi pass and regular stereo single work fine.
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Resolution Note (2018.1.X):
This is intentional. As previously stated the shadow map is only rendered once, so light events related to it will only happen once per frame. Therefore a separate camera should be used to fulfill your needs.