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By Design

Votes

0

Found in

2017.3.0b8

Issue ID

968854

Regression

No

CommandBuffer is not executed for the right eye when StereoCamera is attached

Shadows/Lights

-

How to reproduce:
1. Open attached Unity project "Unity-bug-Shadowmap.zip"
2. Load scene "test"
3. Enter the Play mode

Expected result: Triangles are visible on the both eyes.
Actual result: Triangle is visible only on the left eye.

Workaround: Add second camera. For each camera set different target eyes: left and right.

Reproducible with: 2018.1.0a5, 2017.3.0b11, 2017.2.0p3, 2017.1.2p3, 5.6.4p3.

Note: This is visible in the Shadowmap. See Light "CommandBuffer Bug.png" (attached by user).

  1. Resolution Note (2018.1.X):

    This is intentional. As previously stated the shadow map is only rendered once, so light events related to it will only happen once per frame. Therefore a separate camera should be used to fulfill your needs.

Comments (1)

  1. jjxtra

    Jan 04, 2018 02:36

    This bug happens in single pass INSTANCED stereo for me. Multi pass and regular stereo single work fine.

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