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allowSceneActivation = false is ignored when particular set of Audio Fil...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1153187.zip" Project2. Enter Play Mode3. Observe the "New Sce... Read more
PropertyFields added in OnCreateInspector Method disappear after adding ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Unity2019.2-UIElementsInspectorIssue.zip" Project2. Click on "MyOb... Read more
Hotkeys containing uppercase letter conflict with hotkeys containing Shi...
How to reproduce:1. Open the attached project ("Hotkeys_Test")2. Enter Play Mode3. Press Ctrl+T4. Press Ctrl+Shift+T Expected result... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce:1. Open user-submitted project (SystemLanguageBugReport)2. Create a new Language Package asset by clicking Assets &... Read more
[iOS][Editor]Legacy Launch Images iPhone 6.5 Landscape resolution mislab...
How to reproduce:1. Create a new project2. Go to File-> Build Settings-> Switch to iOS Platform3. Open Player Settings-> Sp... Read more
Probuilder window shows tooltips even when any other window is blocking ...
How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more
Only project solution is opened when opening c# file from the Project wi...
How to reproduce:1. Create a Project.2. Project Window> Right click > Create > C# script.3. Double click on the script to o... Read more
Docking a window in Editor throws a NullReference Exception
Docking a window in Editor throws a NullReference Exception To reproduce:1. Create a new project2. Undock any window (Hierarchy)3. D... Read more
SystemInfo APIs take enum parameter create GC.Alloc
Steps:1. Open attached project, open repro scene2. Hit play3. Open Profiler > CPU Usage4. Look at Hierarchy > PlayerLoop > ... Read more
Move tool transform handle drawing bugs out when editor camera is on sam...
Steps to repro:1. Create a new project2. Add a 3D cube to 0,0,0 and select it3. Make sure "move tool" is active4. Add the provided s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open