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0
votes
By Design

Package dependency checks do not work as intended for Local Packages

Packman

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Feb 11, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached (DependencyTestcase_Unity2019.3.zip) project 2. Open Package Manager Window 3. Press "+" in t... Read more

0
votes
Fixed

The information button link is broken in Project Settings

Settings Window

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Feb 13, 2020

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Version/s: 2017.4, 2020.1.0a23, 2020.2

How to reproduce: 1. Create a new project 2. Go to Project Settings -> Editor 3. Click on question mark button 4. Observe the opened... Read more

0
votes
Duplicate

[Prefabs] Components with HideFlags.HideInEditor visible when used with ...

Scene Management

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached project "prefabTest" and scene "SampleScene" 2. In Project window, select "Cube" Prefab 3. In Edi... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more

0
votes
Fixed

[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything

Package: Scriptable Render Pipeline HD

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Mar 04, 2020

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Version/s: 9.0.0 master

In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its not intende... Read more

1
votes
Fixed

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...

Package: 2D Sprite Shape

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Mar 04, 2020

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Version/s: 3.0.9

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usi... Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more

1
votes
Active

[GraphView] Graph stucks in panning mode when right-clicked while pannin...

Graph Tools Foundation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.2

How to reproduce: 1. Open the attached 'GraphViewStuckPanning.zip' project 2. Open 'StuckPanning' Visual Effect Graph 3. Pan the gra... Read more

0
votes
Fixed

[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...

Camera

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Mar 04, 2020

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Version/s: 2020.2.0a1, 2020.2.0a2

Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more

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