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GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
Linux Editor crashes at "gtk_fixed_put" when opening a project
How to reproduce:1. Open the user attached project (Samples.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.15f1, 202... Read more
Mesh/material selection window opens between 2 screens when using dual m...
Reproduction steps:1. Open the attached Project "bug-report"2. Select the "Cube" object3. Click on the selection dot on the Mesh fil... Read more
No visual override is shown in the Inspector when removing an event from...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
[iOS] Background audio sources are stopped when launching an app with "D...
Reproduction steps:1. Open attached project "Case_1286259"2. Open "Edit -> Project Settings... -> Audio" and make sure "Disabl... Read more
Undoing a Text change in Text Components pastes restored text into Proje...
How to reproduce:1. Open the attached "1292220" project2. Open the SampleScene3. Select the Canvas -> "Edited" Prefab and delete ... Read more
Package compute shaders don't compile automatically when upgrading a pro...
Repro steps:1. Download the repro project: https://drive.google.com/file/d/169UcveLRJcUNmkBe6QknocBtyY5NBpx5/view?usp=sharing2. Open... Read more
Adding and applying new events to a deeper level Prefab when there is an...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps:1. Open attached Project "Loop Bug"2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene"3. Open the Time... Read more
Graphic.Raycast is able to use Destroyed UI object, resulting in an error
Reproduction steps:1. Open user's attached project "Test.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click on whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open