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[Vulkan] [Linux] Crash on _nv043glcore when opening an empty HDRP projec...
How to reproduce:Open an editor with -force-vulkan and launch a HDRP project. Does not reproduce on most machines. First 5 lines of ... Read more
NullReferenceException thrown when Package's package.json contains incor...
Reproduction steps:1. Open any Project2. Open Package Manager Window3. Go to the directory of any default package4. Mark package.jso... Read more
Animator State no longer updates its Animation Clip when ModelImporter.S...
How to reproduce:1. Download and open the attached project "1156903.zip"2. Open ModelPrefab in the Animator window3. Notice that Cub... Read more
TextArea is missing a scrollbar and do not use maxLines and minLines pro...
How to reproduce:1. Open the attached '1158735_test' project2. Open 'SampleScene' scene3. Select 'TextAreaTest' Game Object in the H... Read more
Crash when accessing a Mesh via a Mesh Filter in a Coroutine after loadi...
Steps:1. Download QA attached project (case_1158763_201910a9.zip)2. Delete Library folder3. Open project4. Delete everything in Stre... Read more
High CPU and GPU load when a material with certain shaders is displayed ...
Reproduction steps:1. Open the attached project named "Case_1158089"2. Select the "Material_V1" and observe the CPU chart in the Pro... Read more
Mesh Bounding Box gets stuck at World origin when a Cloth component is a...
How to repoduce:1. Open the attached "case_1157800-ClothBoundingBoxbBug" project2. Open scene "SampleScene"3. Select the Sphere obje... Read more
InvalidOperationException thrown and performance drop when selecting a M...
Reproduction steps:1. Open the attached Project from "New Unity Project.zip"2. Open the "Main" Scene3. Select the "MeshRenderer" Gam... Read more
[LWRP] Light 2D options are not disabled in context menu and do nothing ...
How to reproduce:1. Create a new project2. Go to Package Manager and install LWRP 6.7.13. Right-click in Hierarchy tab -> Light -... Read more
Serialized references are reported as null when queuing up multiple buil...
How to reproduce:1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes