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Toggle state is not reflected in Scene/Game view in edit mode
Toggle state is not reflected in edit mode Toggle state (Is On) is not reflected in Scene/Game view. Steps to reproduce: 1. Create... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more
PlayerPrefs gets corrupted on Windows 8.1-10 on sudden reset
Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on Windows phone de... Read more
[Android] [IL2CPP] Stacktrace returns wrong values
Steps to reproduce: 1) Download attached project ' TestStack.zip' and open in Unity 2) Make sure Scripting Backend - IL2CPP in Play... Read more
Video player doesn't stretch video when aspect ratio is set to stretch mode
Reproduction steps: 1. Open the attached project (ReproProject_v2.zip) 2. Open and play the "level1" scene Actual result: The vide... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more
Skybox Reflection is broken on Mac - Material and Shadows render wrongly...
Skybox Reflection is broken on Mac thus some Game Objects are rendered wrongly. It includes Materials and Shadows (see attached pict... Read more
Progress bar for Generate Lighting gets stuck when removing default skyb...
The small progress bar on the bottom right corner of the editor that indicates the baking progress for lighting gets stuck at 11/17 ... Read more
[OSX] MonoDevelop debugger evaluation Times Out on Assert IsTrue
Steps to reproduce: 1. Open the project 2. Go to "Editor Tests" window 3. Find "SimpleInterfaceTest" under "UndoStackTests" dropdown... Read more
5.6.0b3: Setting size on one dimension of BoxCollider2D to zero crashes
1. Create a new GameObject 2. Add a BoxCollider2D component 3. In the Inspector, set the size of the BoxCollider2D to 0 on its x-axi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport