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Tabbing through input fields in the Inspector window no longer lets you ...
To reproduce:1. Open a new Unity project2. Click on any object in the Hierarchy window to prompt Inspector window3. In the inspector... Read more
Two Assertion failed errors appear in the specific project, when the Tar...
To reproduce: 1. Open the project, attached by the user (Rising Soul.zip)2. In the Build Settings, switch target platform to Android... Read more
Unity crashes when launching downloaded Learn Basic Projects with differ...
How to reproduce:1. Open Unity2. Select Learn3. Choose Basic Tutorials4. Download and start one of four tutorials5. When editor open... Read more
EditorGUILayout.ObjectField shows that it requires object of base type i...
To reproduce: 1. Open the project, attached by the user (ObjectFieldTest.zip)2. Open the "f" scene3. Select "GameObject" object in t... Read more
Chinese language text with no spaces is shrunk to fit in line and not to...
Reproduction steps:1. Download project "TextIssuesProject.zip" and open in Unity2. Observe Game view before entering Play mode3. Ent... Read more
[Metal] Compute shader buffer returns zeros on iOS device using camera r...
To reproduce:1. Download project attached by QA2. Build it for iOS3. Run it on a device4. In the console notice, that compute buffer... Read more
PlayerSettings.GetIconsForTargetGroup returns an empty list of assigned ...
How to reproduce:1. Open the attached "IconRepro" project and "main" scene2. Go to Build settings --> Player settings --> Icon... Read more
Building as local system user fails on windows
To reproduce:1) Download attached project2) Download PsTools (notably, PsExec) - https://docs.microsoft.com/en-us/sysinternals/downl... Read more
Graphics.DrawMeshNow uses SceneView camera matrix
Steps to reproduce:1. Download and open the attached project2. Select Tools > Render to image test Expected result: SceneView cam... Read more
Unity Editor crashed in QuantisedMatrixHash after deleting the speed tre...
To reproduce: 1. Open the project, attached by the tester (terrainTreeBug.zip)2. Open the "scene" scene3. Delete Tree prefab from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used