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Downloading 3D Game kit breaks UI
Steps to reproduce: 1. Open Unity launcher 2. Press Learn 3. Go to Tutorial Projects and locate 3D Game Kit 4. Press download -Progr... Read more
A Texture of a Material is not saved when changed using WebRequest duri...
To reproduce: 1. Open the QA's attached project 2. Open the scene "Test" and play it 3. The script will change the Texture on "image... Read more
[Physics2D] [Improved Prefab] RigidBody2D component is added to prefab w...
Steps to reproduce: 1. Open the attached project in 2018.2 2. Select Assets > Scenes > Colliders > CompositeCollider2D_Polygons and ... Read more
Registering for finishedDefaultHeaderGUI causes animation clip inspector...
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more
FileNotFoundException is thrown when trying to access assembly reference...
How to reproduce: 1. Open the attached "TestFor1071607.zip" project 2. Play the Scene 3. Observe the error in the Console window Ex... Read more
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist 1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAuth... Read more
[WebGL] "Maximum call stack exceeded" error appears when Enable Exceptio...
To reproduce: 1. Open the attached project (TestWebGLBuild.zip) 2. Build and Run for WebGL Expected: no error when launching the g... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce: 1. Download 1077373_repro.zip 2. Build project on Standalone platform with IL2CPP backend 3. Launch build Expec... Read more
[Tilemap] Clicking something outside the tilemap and then quickly inside...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Open 'Tile Palette' window, choose '... Read more
[Tilemap] Different tiles change their sorting according to where the cu...
Step to reproduce: 1. Open the attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Focus on the 'Grid' game object s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object