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Package Name in Identification settings does not save edit after focusin...
Steps to reproduce: 1) Create a new project 2) Change platform to Android 3) Player Settings >> Other Settings >> Identification 4) ... Read more
Editor crashes after build when BuildAssetBundles() outputPath is create...
To reproduce: 1. Open repro project 2. Build and run scene Expected: scene will be built successfully Actual: on 5.4.4f1build proce... Read more
'Work offline' mode is not active on the network loss
Steps: 1. Editor is activated with a valid license 2. Go to Manage license window 3. Choose to activate Personal edition 4. Click Ne... Read more
Editor shows that license server is still in the maintenance mode after ...
Repro: 1. Activate editor with a valid serial 2. Put license server in the maintenance mode 3. Navigate to Manage license window 4. ... Read more
[Auto] Manually generated lighting generates different baked soft shadows
Steps to reproduce: 1) Download attached project ' LightingTest_Rupert.zip' and open in Unity 2) Open scene 'ReferenceGameScene' 3)... Read more
[iOS] Non-stretched default launch screen rendered on top of selected ba...
To Reproduce: 1. Open any project. 2. In iOS Player Settings set the "iPhone Launc Screen" to "Image and background" (both relative... Read more
[Android] App crashes when trying to play WebCamTexture with denied came...
How to reproduce: 1) Open the attached project 2) Build and run on Android device 3) Upon app launch, deny camera permission 4) Clic... Read more
Accessing the "Count" property on native objects in form of IReadOnlyDic...
Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on IL2CPP ... Read more
Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce: 1. Create a new project 2. Create a new material 3. Change renderQueue value 4. Make any other changes Expected... Read more
MotionVector pass is overwritten by Opaque objects if the renderQueue is...
Steps to reproduce: 1. Download and open the attached project("MVbug.zip) 2. Enter playmode Expected result: Wheels' motion vectors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects