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0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

0
votes
Third Party Issue

[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...

Package: Scriptable Render Pipeline HD

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Oct 08, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more

0
votes
Fixed

AnimationEvent placed at the start of a clip not fired when looping

Package: Timeline

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Sep 13, 2019

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Version/s: 1.0.0

1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

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Oct 29, 2020

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Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

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Nov 23, 2020

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Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

0
votes
Fixed

The UnityDownloadAssistant no longer asks for the install path on Windows

Installer

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Nov 23, 2020

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Version/s: 2020.2, 2021.1

The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more

0
votes
Fixed

Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...

Mono

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Nov 03, 2020

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Version/s: 2020.2, 2020.2.0b9

How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more

1
votes
Postponed

[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering -&gt... Read more

0
votes
Fixed

[UI] Animation transition preview playback marker cannot be moved when t...

Animation

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Oct 15, 2020

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Version/s: 2018.4, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more

1
votes
Fixed

[UI Toolkit] The customized cursor changes back to default after moving ...

Package: UI Toolkit

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Nov 13, 2020

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Version/s: 1.0.0-preview.9

How to reproduce it:1. Open the user's attached project 'PlunderBuns.zip'2. Load 'EncounterScene' scene from 'Assets' > 'Scenes' ... Read more

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