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Mesh should have no normals error when setting Normals to None
Steps to reproduce: 1. Open attached project2. Select "repro" model asset in Project tab3. In its Inspector, set Normals to None and... Read more
AssetBundleManifest.GetAllDependencies returns bundle itself as dependency
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. In top bar, click "Bug > Build Bundle"4. In console notice pri... Read more
[SerialPort] Events subscribed to DataReceived are not triggered
Steps to reproduce:1) create a virtual serialport connection2) open 'VBoxNetwork.zip'3) make sure 'PortHandler' is using the correct... Read more
[SerialPort] BytesToRead returns null reference
Steps to reproduce:1) open the project2) open scene 'Main'3) run Expected behavior: BytesToRead return 0Actual: null reference Read more
[SerialPort] ReadByte() freezes editor
Steps to reproduce:1) open the project2) play scene 'Main'- editor freezes at this point Read more
Force applied by area/point effector is multiplied by the number of coll...
Steps to reproduce: 1. Open attached project2. Open scene "AreaEffectorTest"3. In the scene there are two squares. Left one has four... Read more
[IL2CPP]Project built with IL2CPP becomes the error made in a circular r...
IL2CPP fails to generate compilable code when unsafe C# code cases two structs to reference each other. Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more
Rigidbody stays unstable if it is placed on top of another Rigidbody whi...
Steps to reproduce: 1. Open attached project "780339.zip"2. Open scene "Repro"3. Run the scene4. Notice that structure in the left, ... Read more
[Substance][CustomEditor] Adding substance material on to selected mesh ...
Steps to reproduce:1) open 'quad.zip' project2) in scene 'Main' select Quad in hierarchy3) drag one of the substance materials onto ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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