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0
votes
Fixed

Shadows appear/disappear depending on the Camera rotation when the Fog M...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' and enter the Play mode3. Hold the right mouse button in G... Read more

0
votes
By Design

Collision does not occur in Build when the Tilemap's sprite is imported ...

Package: 2D PSD Importer

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Oct 03, 2020

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Version/s: 2020.1.0b6, 2020.1.7f1, 2020.2

How to reproduce it:1. Open the user's attached project2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder3. Enter Play mod... Read more

0
votes
Fixed

Opening "Player Setting" throws exceptions after defining a Scripting Sy...

IMGUI

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Oct 12, 2020

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Version/s: 2020.2, 2020.2.0b3, 2020.2.0b5

How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more

0
votes
Fixed

CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...

uGUI

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Sep 23, 2020

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Version/s: 2018.4, 2019.3.0f3, 2019.4

How to reproduce:1. Open the attached "test.zip" project2. Open the "Menu" Scene3. Open the Audio Mixer window (Windows -> Audio ... Read more

0
votes
Fixed

[MacOS] Top of Game View is black when “Use display in HDR mode” is enab...

Metal

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Oct 14, 2020

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Version/s: 2020.1, 2020.2.0b6, 2021.1

How to reproduce:1. Open attached project “Case_1285015”2. Open the Game View window3. Observe the top part of the window Expected r... Read more

0
votes
Fixed

[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...

WebGL

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Oct 09, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more

1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

0
votes
Not Reproducible

[URP]Material emits bright light in Scene View when the HDR setting is t...

Package: Scriptable Render Pipeline Universal

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Oct 16, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open attached project2. Open Scenes/WaterThing23. Open Scene View4. Double click on Water gameobject in the Hier... Read more

0
votes
Fixed

[Editor, Windows] EditorUtility.DisplayProgressBar does not show up for ...

Window management

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Oct 17, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached project2. Select 'bug' > 'Show Progress' Expected result: The progress bar appearsAc... Read more

0
votes
Fixed

[HDRP] Decals on metal have a border in Samples scene

Package: Scriptable Render Pipeline HD

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Oct 19, 2020

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Version/s: 10.1

Repro: 1) Open HDRP material samples from Package manager2) Load decal scene3) Notice a black border around the decal Tested on 10.1... Read more

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