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InvalidOperationException: when deleting events from multiple UI objects
Steps to reproduce : - open the project attached- open the scene "1"- select both buttons- press the "-" to delete the events- selec... Read more
[macOS 10.13] Editor crashes in WebViewWindowPrivate::SetNewParentWindow...
Steps to reproduce: 1. Create new Unity project2. If you are logged in, log out of your Unity ID3. Open Services window and make sur... Read more
Texture thumbnail on Project View and Select Texture window is wrong in ...
Linear color space only Steps:1. Open repro project (please use the one from comment)2. On Project View, make the thumbnail to large... Read more
[Animation Editor] Keyframes overlap the first row while scrolling down
Steps:1. Open repro scene2. Select the LogoUI object and open Animation Editor3. Resize the Animation Editor to smaller window size ... Read more
When importing same asset the second time, button "All" does not select ...
Steps to reproduce:1. Open a new project2. Download and import either LeanTween, Skybox or SteamVR asset package3. Import the same p... Read more
Crash upon exiting Unity
How to reproduce:1. Open Unity2. Load user-submitted project3. Select 'W001_WaterWorld.unity'(alternatively 'R000_PresentationScene.... Read more
Setting the cameras culling matrix breaks culling for oblique matrices
Steps to reproduce:1. Open the attached project2. Open "TestScene"3. Select Main Camera4. Select "Use Projection Matrix"5. Visualize... Read more
[DX12 Compute Shader] Use RederTexture with format RGB565 and ARGB1555 i...
Steps:1. Open repro scene, make sure you are using DX12 editor2. Hit Play3. Crash Note: Open BasicComputeShader.cs to change render ... Read more
Standard shader MeshRenderer invisible on Android Vulkan
Simple scene with just a MeshRenderer with Standard shader and a Camera. Object not rendering on device. Repro steps:1. Open scene.u... Read more
Unable to drag folder/sprite into Assets on Win10
Unable to drag folder/sprite into Assets on Win10 1. Try to drag a folder/sprite from a Windows Explorer window into Assets Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window