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[Progressive Lightmapper] Black texels with negatively scaled objects
Steps to reproduce: 1. Open the attached project (Test Project) 2. Open the Assets/SceneTest.unity scene 3. Switch to Game Window 4.... Read more
NullReferenceException after dragging windows to second display
Steps to reproduce: 1. Create a project 2. Drag a window to second display (repeat until there is error) 4. Observe the error messag... Read more
Services window does not redraw itself when unity editor is being resized
Steps to reproduce: 1. Open attached project or create a new one 2. Open services window in the editor (Window->Services) 3. Resize ... Read more
Editor crashes when deleting OcclusionCullingData at CullResults::InitDy...
Steps to reproduce: 1. Open the attached project (New Unity Project 76.zip) 2. Open the Assets/qq.unity scene 3. Go to Window->Occlu... Read more
Undoing operation of few duplicated objects deletes them all
How to reproduce: 1. Create a new project 2. Select one of the object in new scene 3. Hold Ctrl and click D few times - it will du... Read more
[Android] Input.deviceOrientation doesn't return orientation of the device
How to reproduce: 1. Open the attached "862093orientation.zip" project 2. Build and run on android device 3. Run the app keeping the... Read more
"Rigidbody" is misspelled in the Rigidbody.rotation auto-completion dialog
1. Open any (new) Unity project 2. Create a script 3. Type this line in the Start() message: "new Rigidbody()." 4. In the auto-compl... Read more
extra spacers in editor help meu
-e: there are two extra spacer lines at the bottom of the help menu, there are none in 5.5.1 -repro: --open editor > Help menu --NO... Read more
Unity crashes when importing a video with non-ASCII characters in the title
Steps to reproduce: 1. Download the latest attached video Or 1. Create a video file and rename it to have non-ASCII characters in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view