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4
votes
Won't Fix

GUILayout.BeginArea does not work with a Rect provided by EditorGUILayou...

IMGUI

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Oct 11, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (BeginArea.zip)2. Open the "Demo" scene3. Select GameObject in the Hierarchy... Read more

0
votes
Fixed

[tvOS] There is no provided way to add 2x images that are required for 4...

tvOS

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Oct 11, 2017

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Version/s: 2017.3.0b4

Reproduction Steps:1. Create new project2. Edit > Project Settings > Player3. Under Icons notice that there is no 2x resolutio... Read more

0
votes
Not Reproducible

Huge Scrollrect/Layout performance regression in Editor

uGUI

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Oct 11, 2017

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Version/s: 2017.3.0b3

Reproduction steps:1. Open project attached (scrollrect perf.zip)2. Open scene "test". Expected result: FPS will be ~60.Actual resul... Read more

0
votes
Fixed

[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds

Universal Windows Platform

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Oct 11, 2017

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Version/s:

In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more

0
votes
Fixed

[Emission] Adding a burst while multi-selecting particles with non-match...

Visual Effects - Legacy

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Oct 11, 2017

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Version/s: 2017.1.2p1

Repro steps:1. Open Scene1 from the attached project.2. Observe the two particle systems in the scene; one has no bursts, the other ... Read more

0
votes
Duplicate

Alpha Gradients PSD files are shown wrong in Unity 2017.1 and 2017.2

Scene Management

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Oct 11, 2017

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Version/s: 2017.1.1p4

PSD files that include alpha gradients are showing up incredibly distorted, both in the Editor and in the Built application. Steps:1... Read more

0
votes
Won't Fix
0
votes
Won't Fix

Light dot line appears on a specific sprite when using Sprites/Diffuse s...

2D

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Oct 10, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project2. Open Main scene Expected vs Actual: there should not be any light dot lines on lighted sprite(gif att... Read more

0
votes
By Design

Disabling property with GUI.enabled disables Header attribute above it

IMGUI

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Oct 11, 2017

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Version/s: 2017.3.0b4

Steps to reproduce:1.Open attached “ HeaderAttribute.zip” Unity project2.Open scene “Test"3.Select “TestComponentObject” asset in Pr... Read more

0
votes
Fixed

[iOS][OpenGL] Black Screen when using OnRenderImage and SetResolution at...

iOS

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Oct 11, 2017

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Version/s: 2017.1.2f1

Using OnRenderImage and Screen.SetResolution to lower the resolution on OpenGL ES 2.0 on iOS works fine, but if you then try to brin... Read more

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