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[WMR] Recenter is not working on calling "InputTracking.Recenter" under ...
Recenter is not working on calling InputTracking.Recenter under update method Steps to Repro:1. Open attached project2. Open and run... Read more
Multiple Assets with the same Name but different Types cannot be individ...
The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more
UIElements button text is offset vertically towards the top when using t...
How to reproduce:1. Open the attached project "UIElementsExamples-2019.1.1f1"2. Make sure your Editor Skin is set to "Personal" unde... Read more
Transform::GetPosition Crash when duplicating objects with Configrable J...
Steps to reproduce:1. Open User-supplied project2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent3. Pre... Read more
[Packman] Visual Studio 2015 opens up instead of 2017 on updating "Visua...
Visual Studio 2015 opens up instead of 2017 on updating "Visual Studio Editor Package to 1.0.9." and exceptions are thrown in the Un... Read more
[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more
Totally different scale on Mac with Canvas Scaler set to Constant Physic...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Go to the Hierarchy window-> Select Canvas4. Go to the In... Read more
Scheduled AudioSource stops playing after resuming from a pause when its...
How to reproduce:1. Open the attached project ("ScheduleError.zip")2. Open the repro scene ("SampleScene")3. Enter the Play Mode4. P... Read more
[Packman] Rider Editor package disappears from the list after removing
Rider Editor disappears from the list after removing. Steps to reproduce:1) Create a new project in 2D Template2) Window > Packag... Read more
First import with changed AnimationType is ignored
1. What happened Using a script that enforce model import as Humanoid, if the model doesn't have animation it is still imported with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene