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Crash when Cloth's Capsule Colliders are far enough away from each other
How to reproduce: 1. Download the ownCloud linked project 2. Extract and open the project 3. Go into Play mode 4. Face the hovering ... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce: 1. Download attached project 2. Build standalone project on IL2CPP backend 3. Launch build project 4. Notice exc... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce: 1. Open attached "GraphicsMT" project 2. Go to Player Settings --> Other settings, observe that Graphics Jobs are ... Read more
Generated texture becomes black in the Game view when Position is increased
How to reproduce: 1. Open the attached project 2. Load SampleScene and enter a Play mode 3. In the Hierarchy window select PlanePare... Read more
Gizmos button on Game View affects gizmos in Scene view
Steps to reproduce: 1. Create new project 2. Make sure both Game & Scene views are visible 3. In Game view click on little arrow-dow... Read more
[HDRP] No 'Physical Camera' property present
Steps to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera in the Hierarchy window and inspect the Inspector wi... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce: 1. Import user's attached package into Unity. 2. Open Example Scene. 3. Go to Windows > Sequencing > Timeline. 4. ... Read more
The "Content" GameObject under the Viewport of a Scroll View moves in wo...
Repro steps: 1. Open QA attached project "repro_1075562" 2. Create an empty GameObject and save the scene 3. Observe the Scene View ... Read more
[Shortcut Manager] Redo can no longer be used when setting Layout to Def...
To reproduce: 1. Open any project 2. (Optional) Check Undo/redo functionality 3. Set the layout to default Window->Layouts->Default ... Read more
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_L...
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_LENGTH' on Editor startup Regression introduced in 2018.0.a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map