Search Issue Tracker
Light falloffs for realtime and mixed lights are different when both Rea...
Steps to repro: 1. Open the attached project and 'Light_Fall_Off_TestScene'; 2. Wait until lighting bakes; 3. Press Play to enter p... Read more
WaitForEndOfFrame never returns in batchmode
Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_MAX... Read more
[Android] Camera view freezes on canvas and mask group when using cardboard
To reproduce: 1. Open attached project 2. Build and run on the Android device with a non-development build 3. Notice that camera fre... Read more
Changing the Linear Limit of a Configurable Joint does nothing when it's...
How to reproduce: 1. Open user's project 2. Open "Prueba" scene 3. Press Play 4. Select 'FixedCubeWithJoint' in the Hierarchy 5. In ... Read more
Crash when entering play mode with the prefab open.
Unity Crashes when entering play mode with the character prefab open. Steps to reproduce. - Open the attached project in Unity 20... Read more
Unity test runner tests aren't timing out when they should
Steps to reproduce: 1. open project 2. run playmode tests Expected: all tests fail by timing out Actual: tests pass without timing ... Read more
[iOS] Black screen on iPhone 8 Plus Metal due to final blit
To reproduce: 1. Open attached project in the edit 2. Build for iOS 3. Open the Xcode project and deploy to iPhone 8 Plus 4. On the ... Read more
Creating a new Poly Shape with Probuilder when using custom Unity Editor...
To reproduce: 1. Download attached project "SceneExperiements.zip" and open in Unity 2. Open "Lobby" scene 3. Press Tools > ProBuil... Read more
[VCS] Building lighting without checking out previously baked lightmaps ...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce server and submit project there 3. Open s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map