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[Timeline] Duration mode doesn't change back to 'Based On Clip' after ch...
Steps To Reproduce: 1. Open the attached project2. Select the cube in the hierarchy to view it in the timeline3. Change the duration... Read more
Animated Components retain their Preview parameters when Timeline Compon...
Reproduction steps:1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip"2. Open the "SampleScene"3. Open the Timeli... Read more
Editor is lagging while GI Cache is opened in Preferences window
To reproduce:1. Create a new project2. Open Preferences Window3. Select GI Cache tab Actual result: Unity starts lagging while GI Ca... Read more
Destroying animated object's children when animation is playing messes u...
How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more
[Android] Manifest files from .plugin folder are not merged when buildin...
To reproduce:1. Open attached project "TestAndroidManifestMerger.zip"2. Build the project for Android platform3. Check the exported ... Read more
WebGL Build crashes when using CachedXMLHttpRequest asset
How to reproduce:1. Open the attached project ("case_1153928-CrashTest.zip")2. Make sure that the targeted platform is set to WebGL3... Read more
Errors appear when Copying the Child of one Prefab onto another Prefab's...
How to reproduce:1. Open the attached "PrefabIssueExampleProject.zip" Project2. Copy "SubSphereB" GameObject from "CubeB.prefab"3. P... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more
[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...
How to reproduce:1. Open user-submitted project (exit-fullscreen-bug)2. Make sure the Graphics API is set to 'OpenGLCore'3. Build an... Read more
[Asset] The default LWRP asset settings produce low-quality shadows
Fixed in URP 7.1.6 The default settings for a new LWRP produce low-quality shadows.Might be a better first-time user experience if t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions