Search Issue Tracker
[UI] Scrollbar is corrupted in scroll view if one of scrolls is deleted ...
- Add a UI Scroll View element to the scene- Delete one of the ScrollBars gameobjects (e.g. Horizontal Scrollbar)- In the Inspector,... Read more
Cloth starts twitching after becoming visible
Steps to reproduce: 1. Open attached project2. Open scene "MainScene"3. Run it4. Hold SHIFT for 5 seconds5. Release shift6. Notice t... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
[UNET][Transform] Only Y axis rotations are transmissed to other instance
Repro steps:1) Open the project2) Build and run, so you would have two instances(Include LobbyScene and CompleteMainScene in the bui... Read more
[TreeCreator][Inspector] Resizing Inspector tab hides tree creator's sca...
Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. Add tree gameobject (GameObject -> 3D Object -> Tree);4. ... Read more
[OSX][Editor] Cannot quit Editor after canceling scene save
Repro steps:1) Open the project2) Change something in the scene3) CMD + Q so popup would ask to save4) Click Cancel5) CMD + Q again6... Read more
Animation throws internal error: Found a curve with both quaternion and ...
To reproduce:1. Open attached project2. Play scene TestingAO33. Notice flood of errors in consoleFound a curve with both quaternion ... Read more
[iOS] There is an empty gap between Keyboard and it's Input field if Sta...
TO Reproduce: 1. Build the attached project for iOS and deploy to any device.2. Click on the input field.3. Observe that there is a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved