Search Issue Tracker
Submit Event not called when using a controller inside an active Input F...
Steps to reproduce: 1. Open user-submitted project (make sure you're in SampleScene.unity) 2. Connect a controller (tested with an X... Read more
Editor crashes in BackupState::FileToMemoryID::operator() upon opening a...
To reproduce: 1. Open the attached project (Lesson_06.zip) 2. Open the Challenge_01 scene Expected: the Editor doesn't crash Repr... Read more
Shader reference from Scene Asset Bundle is different from one obtained ...
Steps to reproduce: 1. Open user-submitted project "DecalAssetBundle.zip" 2. Load Scene Scenes\Example 3. Check out the plane and th... Read more
[Asset Bundle][Prefab] Prefabs that have Asset Bundles assigned loses a ...
How to reproduce: 1. Open "PrefabAssetBundles" project with Unity version prior to 2018.3.0a6 2. Click on "Cube" prefab in Assets wi... Read more
[LWRP][OpenGLES3][Android] Corrupted depth buffer when different culling...
Steps to reproduce: 1. Open QA attached project 2. Switch graphics API to OpenGLES3 3. Build and Run to an Android device 4. Observe... Read more
[Android] Not all transparent meshes are rendered on Mali GPUs
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that not all transparent meshes are re... Read more
[Android] Profiler and app freeze when taking memory snapshot
To reproduce: 1. Open the attached project (link in edit) 2. Build and Run for Android (Make sure Autoconnect Profiler is enabled) ... Read more
[HDRP][LWRP] Reinstalling Render Pipeline package results in broken ligh...
How to reproduce: 1. Create a new Unity project using "High-Definition RP" template 2. Open Package Manager (Window/Package Manager)... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repr... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object