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DLL Errors in IAP occur when upgrading project to 2019.2 or 2019.3
When opening a project that has the IAP tools imported in 2019.2.0b1, there are a lot of DLL errors. These errors prevents the user ... Read more
Tests results for tests ran in player aren't reported back in Test Runne...
Steps to reproduce: 1. Open tdd-asteroids-repro.zip project2. Open Test Runner3. Open PlayMode tab4. Run tests in player Notice that... Read more
[VR] Visual Effect Graph effects only render in one eye when using Singl...
Reproduction steps: 1. Open "GPUParticles.zip" project2. Build for Magic Leap Lumin3. Launch Build Actual Result: Visual Effect Grap... Read more
[Lumin] Using Post processing results in black screen
Reproduction steps: 1. Open "PostProcessingTest.zip" project2. Build for Magic Leap Lumin3. Launch build Actual Result: Black Screen... Read more
Applying component or property takes current Animation Mode Preview or R...
Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more
Unity Editor is unable to reference System.Security.Cryptography.Cng.dll
Reproduction steps:1. Open the attached Project from "Microsoft.Azure.EventHubs.zip" Expected result: The project opens up without a... Read more
On Standalone builds Player log is created when "Use Player Log" option ...
How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more
[Test] This is a fixed test
This is a test that is fixed Read more
Unity Hub is unable to download Unity and its modules, fail at the end o...
How to reproduce:1. Open Unity Hub2. Select file path that would have a space in it3. Download Unity or modules Reproducible with: U... Read more
Saving Profiler Data does not save Markers Metadata
To reproduce: 1. Open Unity and create a New Project2. Open "SampleScene" scene3. Open Build Settings and check Development Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject appears as "deleted gameobject" in Hierarchy when importing a model using a custom script
- The Animation window’s grab handle has a more blurred, lower‑resolution texture when compared to the Timeline window’s grab handle
- Certain search fields become uneditable after clearing the previous search string using the "x" button
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall