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[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more
[2D] The name and Texture fields are overlapping with each other in Seco...
[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more
[URP] IndexOutOfRangeException thrown on undo Reset function on 2D Rende...
IndexOutOfRangeException thrown on undo Reset function on 2D Renderer Data after changing the selection. After Reset change the sele... Read more
Non deterministic animation data loading from assetsbundle composed of m...
Reproduction steps:1. Open attached project "AssetBundle.zip" and scene "testScene"2. In Project window, open Assets/NewBehaviorScri... Read more
Fill Rect image disappears after manually changing Slider's Fill Rect si...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene' ('Scenes' > 'SampleScene')3. In the Hierarchy window do... Read more
[WebGL][URP] MSAA is not applied when in Build
How to reproduce:1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene"2. Open the Game View Window3. Zoom ... Read more
[Quick Search] Assets are added continuously on Checking 'Show Package I...
When 'Show Package Indexes' Checkbox Are Checked multiple times then Assets are added continuously in Search Index Manager window St... Read more
[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...
When Assets are added multiple times until the scrollbar is appeared then on using Add() & Remove(-) Buttons they don't show int... Read more
[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...
How to reproduce:1. Create a new project2. Enable Project Settings -> Player -> Optimized Frame Pacing3. Build and run on Andr... Read more
"Enable Full StackTraces" does not provide more details when encounterin...
Reproduction steps:1. Create an empty project2. Enable Full StackTraces3. Import the attached "DisposeTest.cs" Script and attach it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font