Search Issue Tracker
Setting Collider.enabled to False in Animation does not disable the Coll...
Steps to reproduce:1.Open attached “ColliderAnimation.zip” Unity project2.Open scene “Test"4.Select “Collider Parent” object in Hier... Read more
DelayedAttribute does not work in custom editor if focus is moved away f...
How to reproduce:1. Download attached project file and open "test" Scene2. Enter Play Mode and select GameObject in Hierarchy Window... Read more
PackMan error/crash if there is a comma symbol in the project name
Steps to reproduce: 1) Open Unity and click on 'New' to create a new project2) In the 'Project name' field, write down " Test, " (ma... Read more
Unity Editor Freezes trying to create a null asset with AssetDatabase
How to reproduce:1. Download attached project file and open "main" Scene2. Go to Test -> AssetDatabase (this should open a custom... Read more
Lack of user-visible error when getting TypeLoadException due to unsuppo...
Steps to reproduce: 1. Open attached project2. Open "demo" scene3. Enter play mode Expected result: use of unsupported StructLayout ... Read more
Editor crashes at Transform::ApplyRuntimeToSerializedData when undoing c...
Steps to reproduce for Unity 2017.1 and 2017.2:1. Download 957330_repro.zip and open "test" scene2. Add virtual camera (Cinemachine ... Read more
[Metal] Material looks much darker in preview window than in project win...
To reproduce:1. Open project2. Open material's preview Expected: it should look identically in scene view, project window icon and p... Read more
Crash when calling SceneManager.LoadLevel or SceneManager.LoadLevelAsync
This is a follow up bug on the case that is being discussed in https://forum.unity.com/threads/u5-3-error-symgetsymfromaddr64-getlas... Read more
Setting all boneWeights to 0 makes Renderer Bounds infinite and spams 'A...
Steps to reproduce:1.Open attached “BoneWeights.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:Errors are n... Read more
[Metal] Texture preview is not changed when changing mipmapping levels
To reproduce:1. Open project2. Select 'kermit' image3. Change its mipmapping level in texture preview window Expected vs Actual: Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager Select all keyboard shortcut selects all packages even if they’re not visible to the user when the Package Manager has no search results and the shortcut is pressed
- "NullReferenceException" error and memory leak warning is thrown when Entities Graphics package is installed
- Version Control: information does not align with window title
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected