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Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
An error directs to a wrong line in the script when the error is thrown ...
How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more
[Package manager] Package manager window does not become fullscreen when...
[Package manager] Package manager window does not become fullscreen when maximized The undocked Package manager window does not beco... Read more
[Bug Reporter] "Connection closed" error window is thrown when uploading...
Reproduction steps:1. Download the project from the included link2. Open a separate new or existing project3. Go to Help -> Repor... Read more
Resolution isn't saved and changes to monitor resolution when opening pl...
How to reproduce:1. Open the attached "1277983 repro" project2. Build and Run the project3. Press the "E" key on the keyboard4. Pres... Read more
Assertions appear when undoing hierarchical changes
Steps:1. Open attached project2. Open SampleScene3. Unparent Child14. Drag Child2 onto Root5. Drag Child1 onto Root6. Drag Child1 be... Read more
[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...
Reproduction steps:1. Open the attached project "ReproProjectForParticledLit.zip"2. Build and run the project with OpenGLES2 API on ... Read more
[Crash] Assigning graph copies with an exposed property with the same na...
(Reported on the forums by Crouching-Tuna:https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-6296893)... Read more
[Stacks] Fallback shader doesn't render when shadergraph is opened in bu...
Regression introduced with stacks.Repro steps:1. Use builtin render pipeline2. Create a universal lit or HD lit shadergraph and open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template