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0
votes
Won't Fix

Gameobject variables not assigned change to type null on playmode

Package: Visual Scripting

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Sep 15, 2020

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Version/s: 1.4.12, 1.4.13RC4 DLL

When I create a game object variable, via Bolt's variable menu in the inspector. If I don't assign a game object before hitting play... Read more

1
votes
Fixed

Slower performance of Instantiate() when using it in a build compared to...

Scene Management

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Aug 21, 2020

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Version/s: 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open user's attached "BugReport" project2. Open Assets/Scenes/StartScreen3. Enter Play Mode4. Press the "Generat... Read more

0
votes
Duplicate

[HDRP] UI layout errors when selecting a scene template

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 10.1.0

Tested with 2020.2.0b2 + HDRP/staging (48e2879) Steps to reproduce:0) Install HDRP, run the wizard1) Select Tall Layout in Window-&g... Read more

0
votes
Fixed

[Shader Graph] NullReferenceException error is thrown on renaming proper...

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 10.0.0-preview.27

NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:1... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

Painting with very low brush strength settings will cause unexpected noi...

Terrain

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Aug 26, 2020

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Version/s: 2019.4.5f1

Repro Steps:1. Install the Terrain Tools Package2. Create a Terrain Asset in the scene3. Go to the painting tab on the Terrain objec... Read more

0
votes
Fixed

Material SetInt and GetInt methods are not precise when large values are...

Shader System

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Sep 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more

0
votes
Fixed

"Drag and drop a child on the parent" operation doesn't dirty the scene

Scene Management

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Sep 16, 2020

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Version/s: 2020.2.0a16, 2021.1.0a1

Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more

1
votes
Fixed

Linux player builds with Mono scripting backend fails with a confusing e...

Linux

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Sep 08, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b1

Reproduction steps:1. Download Unity with only Linux Build Support (IL2CPP)2. Create a new project or open an existing one3. Open Pl... Read more

0
votes
Fixed

Shapes built through ProBuilder menu are not assigned to Default Parent ...

Package: Probuilder

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Sep 14, 2020

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Version/s: 4.4.0

Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more

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