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[AW] vertical scrollbar on the right side of the AW is broken
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more
[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)
Character skinning is broken on MacOS 1. What happenedMost, if not all, characters with skinning (joints binded to mesh vertex) are ... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
ParticleSystem API. Rename Particle.lifetime to remainingLifetime
1. What happenedAs of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retur... Read more
[UWP] on D3D build type selecting UI input field console throws exceptio...
On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps:1. open "uiI... Read more
[UI][OSX]Text flickering, lagging, disappearing when moving around
To reproduce:1. Open attached project2. Move text objects around3. Notice that text is flickering, lagging, disappearing Only reprod... Read more
Open C# script tries to open Visual Studio but opens MonoDevelop while p...
How to reproduce:1. Set Visual Studio 2015 as your external code editor in Preferences and double click on a C# script.2. A popup bo... Read more
Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors
Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd12. Open scene "Precision Turning on t... Read more
[ShaderCompiler] Internal compilation errors in the console causes crash...
Repro steps:1) Open the project2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected3) Click Compi... Read more
[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...
Steps to reproduce: 1. Open attached project "767948.zip"2. Open scene "repro"3. Open "Controll.cs" using visual studio and add brea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code