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Editor crashes with "The file 'MemoryStream' is corrupted!" when deletin...
How to reproduce:1. Open the attached project (case-1276834.zip)2. Open the Scene 'testScene'3. In the Project window delete the 'Ki... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more
Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...
How to reproduce:1. Open the user's attached "Probuilder_Working.zip" project2. Open the "Cube" Scene3. Open the Probuilder window (... Read more
[Performance Regression] Matrix4x4 multiplication significantly slower
Reproduction steps:1. Open attached project "Matrix.zip" and scene "SampleScene"2. Enter Play Mode and wait for a few seconds3. In P... Read more
[Asset Import] Errors thrown on accessing 'Start Tutorial' from Karting ...
When a project is created using the 'Karting Microgame' template from the hub, in the opened project, accessing Tutorial' Menu Optio... Read more
[URP] cannot access camera component if graphics settings scriptable ren...
steps to repro:1. open URP template2. select "none" in project settings > graphics > scriptable render pipeline asset3. make s... Read more
Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...
To Reproduce: 1. Open attached project "StrD.zip"2. Make sure you open scene called "_MAIN"3. When you hit play it will execute Inst... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more
[Collab] Grayed out context options when resolving a merge conflict
1. What happened After making local changes in a Collab-enabled project, saving those changes, then pulling a Collab update that res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used