Search Issue Tracker
Failure loading multiple bundles with same names but different files
Steps to reproduce: 1. Open attached project "961051.zip" 2. Select "Assets/asset cube/asset.prefab" in the Project View 3. In the ... Read more
"The type or namespace name 'ShowResult' could not be found" is thrown w...
How to reproduce: 1. Open the attached project 2. Go to Window --> Services 3. Enable "ADS" (make sure that "Enable built-in Ads ext... Read more
Crash on exit Unity, on VS2017 branch
To repro: 1. Start Unity. 2. Close Unity. Actual result: Unity crashes. Repro: Win7, Win8.1. Version 2018.1.0a2 (9d4fd8680b67... Read more
UnityWebRequest does not report an error on non-existing file when anoth...
To reproduce: 1. Open the project, attached by the user (404Test.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Observe the co... Read more
Entering Play mode with a component Edit Tool selected deselects that tool
To reproduce: 1. Open Unity, create a new project and open it 2. Create Cube or other gameObject and select it 3. Attach a Cloth, B... Read more
Assertion failed on expression: 'kValidSceneObjectIdentifier == res' aft...
Steps to Reproduce: 1. Create any 3D game object. 2. In the Inspector, Mark it as static. 3. Drag it to Project window to create Pre... Read more
Importing .dds file causes Editor crash
How to reproduce: 1. Open any project 2. Import the attached "HDR Realistic 2k.dds" file 3. Notice that Unity crashes Reproduced wi... Read more
Editor crashes in "RenderSelectionOutline" when using ImageEffectAllowed...
Reproduction steps: 1. Open the attached project "TargetTexture.zip"; 2. Open the Test scene; 3. Make sure that the focus is on the ... Read more
BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...
Steps to reproduce: 1. Open any Unity project 2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR ... Read more
Animator animates objects that are not a part of the current animation
To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip) 2. Open the "AnimatorReport" scene 3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project