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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




Entering Play mode with a component Edit Tool selected deselects that tool

Inspector Framework


To reproduce:

1. Open Unity, create a new project and open it
2. Create Cube or other gameObject and select it
3. Attach a Cloth, Box Collider, Light Probe Group or any other component with a built-in Scene Edit toot to that GameObject
4. Select one of the Edit tools in the Component
5. Enter play mode
6. Exit play mode
Note: Observe that the tool has been deselected and has to be selected again to be used

- This issue appears on Windows and OSX
- This does not happen with Unity's built-in Transform tools (Move, Rotate, Scale, etc)

Reproduced on Unity 5.5.5p1, 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b8 and 2018.1.0a3

  1. Response avatar

    Resolution Note:

    World Building is currently working on a new tool modes API that should solve this problem

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