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ProBuilder deletes all but one of the selected Polyshapes when 'Merge Ob...
How to reproduce: 1. Open submitted project (ProBuilder_Merge) 2. Open the 'SampleScene' scene 3. Select the two Polyshapes and use ... Read more
An error "Invalid AABB" shows up when physics work in model export from ...
How to reproduce: 1. Open User attached project 2. Open "Sprint3_parte2" Scene 3. Play the scene for a minute Expected result: no e... Read more
Objects far away from the world origin are jittering when Scene view is ...
How to reproduce: 1. Open the attached "TestFor1070891.zip" project's SampleScene 2. Focus on Sphere GameObject in the Scene view 3.... Read more
No warning is displayed next to Allow HDR flag in the camera component w...
Steps to reproduce: 1. Create a new project and open the SampleScene 2. Navigate to Graphics Settings and uncheck "Use HDR" flags 3... Read more
[HDRP] Material color gets bleached when the material surface is set to ...
How to reproduce: 1. Create a new HDRP Project 2. In the Project Window, create a new PBR Shader graph 3. In the Master Node, change... Read more
Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...
Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY 2. Open 'LightMapTest2' scene; 3.... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip) 2. Open MainScene from the project 3. Enable Material Animation Expected result... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps: 1. Open the attached project "fdfdTest.zip"; 2. Make a build for iOS platform; 3. Launch the built project on an... Read more
[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce: 1. Download attached project 2. Change platform to UWP 3. Enable XR support 4. Build VS solution 5. Debug -> Gra... Read more
Gizmos toggle button in the Scene view lacks the two-state functionality...
Steps to reproduce: 1. Create a new project and open the SampleScene 2. Navigate to the Scene view and click on the Gizmos button e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map