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[IMGUI] Stack trace input Field is Misaligned on resizing Player setting...
When Player setting preset window is resized then Stack trace input Field appears Misaligned other settings of player settings. Step... Read more
[ARKit] ARObject importer can fail to import assets when the host machin...
This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more
[Terrain Tools] RenderTextures leaked in FilterContext
Will eventually crash the editor or at least interfere with rendering as there will not be enough rendertexture resources to use rep... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Enable CPU Usage Module if it's no... Read more
SceneManager.GetActiveScene().name always returns level0 in Build
How to reproduce:1. Open the user's attached "SceneManagerTest - Unity 2020.2.0b2.zip" project2. Open the "SampleScene" Scene3. Go t... Read more
[GraphView] Edges connected to StackNodes do not keep the shape of the N...
1. Open the attached project from "case_1276108-VersionGraph_2019.4-2.zip"2. Expand "Packages" in Project Browser and double click "... Read more
[Memory Profiler] File with the same name disappears when importing from...
How to reproduce:1. Open attached "case_1276722.zip" project2. Open Window/Analysis/Memory Profiler window3. In the File Explorer, o... Read more
[iOS] Application versions containing more than 3 non-negative integers ...
Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more
[iOS] [GLES 2] RectMask2D not working correctly
Reproduction steps:1. Open project in "RectMaskBug.zip"2. Build for iOS and Deploy the application to an iOS device using Xcode3. In... Read more
Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified