Search Issue Tracker
[ARKit] ARObject importer can fail to import assets when the host machin...
This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more
[Terrain Tools] RenderTextures leaked in FilterContext
Will eventually crash the editor or at least interfere with rendering as there will not be enough rendertexture resources to use rep... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Enable CPU Usage Module if it's no... Read more
SceneManager.GetActiveScene().name always returns level0 in Build
How to reproduce:1. Open the user's attached "SceneManagerTest - Unity 2020.2.0b2.zip" project2. Open the "SampleScene" Scene3. Go t... Read more
[GraphView] Edges connected to StackNodes do not keep the shape of the N...
1. Open the attached project from "case_1276108-VersionGraph_2019.4-2.zip"2. Expand "Packages" in Project Browser and double click "... Read more
[Memory Profiler] File with the same name disappears when importing from...
How to reproduce:1. Open attached "case_1276722.zip" project2. Open Window/Analysis/Memory Profiler window3. In the File Explorer, o... Read more
[iOS] Application versions containing more than 3 non-negative integers ...
Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more
[iOS] [GLES 2] RectMask2D not working correctly
Reproduction steps:1. Open project in "RectMaskBug.zip"2. Build for iOS and Deploy the application to an iOS device using Xcode3. In... Read more
Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
Shape of the Shadow is not rendered properly when zooming in at the cert...
How to reproduce:1. Open the attached "ShadowTest.zip" project and ShadowTest scene2. In the Hierarchy window, select Main Camera Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12