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[XR] [MockHMD] LeftEye isn't rendered correctly when stereo camera is se...
Reproduction steps:1. Open attached project ("XR_LeftRightCameraIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. In Game w... Read more
BRG picking skips BatchDrawCommandProcedural when selecting the GameObje...
How to reproduce:1. Open the “ReproProject“ project2. Open the “OutdoorsScene“3. Open the Scene view4. In the Scene view, click on t... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more
Script updater for Unity.2D.PixelPerfect.Editor.dll failed when creating...
How to reproduce:1. Create a new 2D project with Unity 6000.0.12f12. Observe the result Expected result: The project is created succ... Read more
"TextMesh Pro Essential Resources are missing" error after successful im...
Steps to reproduce: Create a new HDRP project. Window > Package Manager > High Definition RP > Samples and import HDRP Mate... Read more
Editor doesn't stop importing or creates fake duplicates of files when t...
How to reproduce:1. Download the "ExampleFiles.zip"2. Create a new project3. Open the project's Assets directory using any file expl... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Editor performance loss when selecting an object in the Select Object wi...
How to reproduce:1. Open the attached project "1285432.zip"2. In the Hierarchy select "Test"3. Navigate to the Inspector window4. In... Read more
Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDe...
Steps to reproduce:1. Open the attached user's project "2040283_full_generic_sharing.zip"2. In the Player settings, set IL2CPP Code ... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables