Search Issue Tracker
Split timeline clip easing in resets from the origin instead of current ...
Steps to reproduce:1. Create new project2. Create an object to animate (a Cube is fine) and a Timeline controller for it3. Record a ... Read more
Game Objects are sorted incorrectly when drawn with Handles.DrawCamera()...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on the "Main Camera";4. Make sure Light... Read more
Windows Standalone player (exe) has no product version/file version in p...
To reproduce:1) Create new project2) Build Windows Standalone build3) Open up properties of built player's .exe4) Go to 'Details' ta... Read more
RectTransofrm resets it's coordinates to zero when selecting "Apply" on ...
Reproduction steps:1. Open the attached project "test.zip";2. Open scene "bug_reproduction.unity";3. Select 'Model/Presentation/Canv... Read more
Particle system under canvas disappears sometimes when camera is moving
To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more
The Background of the Camera is not Cleared when using Handles.DrawCamer...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more
When a Parent gameobject is trying to change Child's Animator.Parameter,...
Steps to reproduce:1. Open QA's attached project2. In the Hierarchy select "Parent" gameobject3. Open Animation tab, switch from "Do... Read more
Canvas doesn't retains it scale if it is set as child of another canvas
If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more
Gravity not affecting object after removing fixed joint
To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more
Importing animation from Maya causes Unity to crash
To reproduce:1) Create new project2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window