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Static child GameObject moves with rotating non-static parent
Reproduction steps:1. Download project "Tester.zip" and open in Unity2. Open scene "Test"3. Select parent Cube4. Add selected parent... Read more
Transition conditions inside sub-state are ignored when transition to th...
Steps to reproduce:1.Open attached “SubStateTransitions.zip” Unity project2.Open “Demo” scene3.Select “Cube” object in Hierarchy4.Go... Read more
Crash on ClassifyTilesToRemoveAndCompute when exiting playmode after get...
How to reproduce:1. Open the attached "TilesCrash" project and "scene"2. Enter playmode and click your right mouse button onto Terra... Read more
UI Text shows "Mesh can not have more than 65000 vertices" error
To reproduce: 1. Open the project, attached by the tester (textError.zip)2. Open the "scene" scene3. Enter Play mode4. Observe the c... Read more
Tangent data of UI vertex changes every time when changing the scale of ...
To reproduce: 1. Open the project, attached by the user (UICustomData.zip)2. Open the "MyText" scene3. Enter Play mode4. Press the b... Read more
[UWP] Player crashes on launch when using Dictionary with custom Compare...
Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more
[Windows] [2017.3] UnityPlayer.dll causes Access Violation when running ...
To reproduce:1. Create a new project2. Build and run Expected: scene will run without any errorsActual: 'UnityPlayer.dll caused Acce... Read more
[UnityYAMLMerge] Collab sometimes overwrites asset with older copy durin...
Collaborate starts loosing changes in the scene after updating. Pressing revert, it reverts to the last update, which also looses al... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
All about bugs
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