Search Issue Tracker

0
votes
Fixed

[AnimationWindow] Transform reset is not recorded

Animation

-

Feb 01, 2016

-

Version/s: 5.4.0b4

--> Reset is appliedMove to previous key and back--> Old value is still thereChange the key manually by entering the default v... Read more

0
votes
By Design

Objects at the same position not pushing eachother when xyz rotation and...

Physics

-

Jan 30, 2016

-

Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Press "Play"3. Notice that the object "log", "log(2)", "log(4)", "log(8)" all stay in the sa... Read more

0
votes
Not Reproducible

[Occlusion Culling] Lighting is inconsistent if there is no occlusion cu...

Graphics - General

-

Feb 02, 2016

-

Version/s: 5.4.0b4

Not sure on area. When there is no baked occlusion in the scene the lighting will flicker and areas will turn un-lit in blocked area... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Flickering UI Elements when updating text

UI

-

Jan 30, 2016

-

Version/s: 5.3.2p1

How to reproduce:1. Open the attached project2. Open and play TerrainsFull scene3. Press "E" key to bring up UI datapad4. Use the ke... Read more

0
votes
Fixed

[CanvasScaler] Deleting scale factor value results in massive memory bui...

UI

-

Feb 01, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "766873.zip"2. Open scene "repro"3. Select "BattleInitiate-Canvas"4. Delete value of Sc... Read more

0
votes
By Design

Free editor has dark skin on "asset labels" tab

Editor - Other

-

Jan 30, 2016

-

Version/s: 5.3.1f1

To reproduce:1. Open Unity in free mode2. Select a folder or something so the "asset labels" tab is showing3. Notice that the "asset... Read more

0
votes
By Design

Directional Specular GI lightmaps incompatible with UBER shader pack

Progressive Lightmapper

-

Jan 29, 2016

-

Version/s: 5.3.2p1

Reproduction steps:1. Open stripped project version.2. Open "Levels\SOA" scene.3. Go to "Window > Lighting > Scene"4. Change d... Read more

0
votes
Fixed

Having two Game view windows, second window never receives input

Scene/Game View

-

Feb 02, 2016

-

Version/s: 5.4.0b4

Having two Game view windows, only one Game view window receives input. If selecting the other one, input is not received. Reproduci... Read more

0
votes
Fixed

[Resources.Load] Crash in MessageForwarder::WillHandleMessage when calli...

Deployment Management

-

Feb 02, 2016

-

Version/s: 5.3.2p1

To reproduce:1. Build windows standalone version of the attached project2. Run standalone build3. Build crashes Reproducible: 5.4.0b... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.