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Package Manager is not available if there are any errors in the console ...
Package Manager is not available as Package Manager UI 1.9.11 doesn't get automatically upgraded to 2.0.0 if there are errors in the... Read more
[Improved Prefab] UI distorts for prefab override comparison window when...
UI distorts on the override change comparison window for a game object when a changed component is selected. The distortion is more ... Read more
[Improved Prefab] "Apply all" and "Revert All" button is clipped under o...
"Apply all" and "Revert All" button is clipped under override window Steps to repro: 1. Create a new project 2. Darg "Main Camera" ... Read more
[Terrain] Edit Trees, refresh, mass place trees button touches the compo...
Edit Trees, refresh, mass place trees button touches the component's margin below, in the inspector window when trees are not assign... Read more
Painting across neighboring Terrain Tiles is broken when off-grid Tile e...
Painting across neighboring Terrain Tiles is broken when off-grid Tile exists. This bug prevents users from having different Terrain... Read more
[Terrain] "New Brush" button is clipped behind "brush size" value field
"New Brush" button is clipped behind "brush size" value field Steps to repro: 1. Open attached or create a new project 2. Hierarchy... Read more
Editor crashes when switching scenes with GI particles enabled
Steps to reproduce: 1. Open [Particles] FTP (from collab) 2. Open 18_LightsModule scene 3. Get everything previewing in edit mode b... Read more
Console is filled with "Invalid AABB" errors when importing a certain FBX
Reproduction steps: 1. Create a new project. 2. Import the attached FBX. 3. Check the Console. Actual behavior: - The console is f... Read more
Internal error from FMOD sub-system is thrown when trying to import audi...
How to reproduce: 1. Open the attached "TestFor1069085.zip" project 2. Go to the Project view and Navigate to Packages -> Audio 3. R... Read more
Editor crashes or throws MissingReferenceException when deactivating/des...
How to reproduce: 1. Open attached project "Picker.zip" 2. In the Editor' tab section, select "Procedural Level" -> "enum" 3. Desel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object