Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
0
Found in
2018.3.0a8
Issue ID
1069062
Regression
No
[Improved Prefab] UI distorts for prefab override comparison window when a changed component is selected
UI distorts on the override change comparison window for a game object when a changed component is selected. The distortion is more clearly visible for particle system when all the modules are expanded.
Steps to repro:
1. Open the attached or create a new project
2. Hierarchy > right click
3. Effects > particle
4. Darg particle game object in "Project" window to create a prefab
5. Expand all modules of the particle in the "Hierarchy" window
6. Edit any property
7. Click on overrides and drop down and click on the particle system
Actual Result:
1. The UI distorts for a moment on viewing overridden changes
Expected Result:
1. UI should appear seamlessly
Occurring with:
2018.3.0a9 (1671df2d9715) , 2018.3.0a8, 2018.3.0a6
Note:
Improved prefabs were introduced in 2018.3.0a6
Environment:
Occurring only on windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
- Actions in UI Builder Preview mode are not fully reset after exiting the Preview mode
Add comment